Here’s the problem
The work has to make sense before the interface can.
Custom products create uncertainty on both sides. The customer wants to know what they are buying. The shop needs clean decisions it can actually produce.
Customization + commerce + operations · 2025—26
PATCH22 is more than the customer designer now. I’m building the path from an editable patch design to a priced, locked version, Shopify checkout, and a production job. A separate command center brings orders, artwork revisions, inventory, and finishing work into view.
Here’s the problem
Custom products create uncertainty on both sides. The customer wants to know what they are buying. The shop needs clean decisions it can actually produce.
What made this difficult
Decisions that shaped it
I treated the designer as a sequence of product decisions, not a blank graphics application.
The server prices the design and locks a version for checkout. The production job can then refer back to the specific version the customer approved.
The operations work now includes artwork revisions, production packages, inventory visibility, and finishing workflows—not just the storefront.
What I built
What is true now ·
Close the remaining hosted access, privacy, and live-checkout checks, then prove the handoff with a controlled production job.